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Chrono trigger remake why no
Chrono trigger remake why no












At the time, this was a major breakthrough  even now, Chrono Trigger does multiple endings better than most titles.Īll of these together - the time travel, the multiple endings, the plot, Toriyama's art, Mitsuda's music, the over-world, the combat, the replayability - come to create this wonderful, timeless classic that has been praised to the moon since its release. This leads to multiple endings, each of which has something unique to show. In Chrono Trigger, actions and choices have consequences and due to the way they're implemented, players might not even realize they just made a big decision until afterwards, when the consequence is clearer. Square Enix did a fantastic job connecting the side quests of the game with the main plot using the time travel mechanic. The time traveling aspect of Chrono Trigger is the key to why this game has so much replayability and even now remains a game worth revisiting. Related: Final Fantasy VII Remake Co-Director Explains His One Regret However, no other feature of the game is as bold or ambitious as its attempt at a plot and gameplay involving time travel. In other areas it innovated and attempted bold concepts, such as the implementation of the techs, which are special attacks players can use for double or even triple combos. Taking concepts from other role-playing games and refining them isn't the only thing Chrono Trigger did.

chrono trigger remake why no

Engaging in battle is one seamless transition of the player's squad members getting into position for a fight, instead of a different screen that breaks the immersion, as found in many other JRPGs, such as Pokémon or Final Fantasy. It replaces the battle screen and random encounters in favor of a seamless combat experience - something from the playbook of Dragon Quest - and utilizes active time battles, a concept from Final Fantasy. Players can see the enemies roaming the over-world and they can wish to engage or avoid them. Related: Chrono Trigger Deserves the Final Fantasy VII Remake Treatment What Chrono Trigger did was take all of those elements and put them together in one of the most polished 2D games to ever grace the role-playing genre. There are many facets of Chrono Trigger that aren't particularly new or innovative because they could be found scattered in many other titles. It took the tried-and-true JRPG formula of the time - a group of heroes saving the world from an imminent threat - and did it better than any other.

chrono trigger remake why no

The scope of the game at the time was perhaps so ambitious, it could've easily failed, but it didn't.Ĭhrono Trigger did a lot of things right. The game did everything expected of a traditional JRPG and still managed to go well beyond that. It was created by the dream team of Final Fantasy creator Hironobu Sakaguchi, Dragon Quest creator Yuji Horii and Dragon Ball creator Akira Toriyama, with its beautiful score composed by the likes of Yasunori Mitsuda and Nobuo Uematsu.

#Chrono trigger remake why no series#

However, apart from a sequel in 1999, this series looks to have been all but forgotten.Ĭhrono Trigger is perhaps one of the greatest Square Enix games to have ever been conceived.

chrono trigger remake why no

One particular title stands clearly atop this mountain: Chrono Trigger, which blew the minds of fans all over the world when in first released in 1995. The SNES era of Nintendo consoles was a golden era for JRPGs, with games such as Super Mario RPG, Final Fantasy VI, Earthbound and the Secret of Mana.












Chrono trigger remake why no